[NAEP] [Fwd: WFP Foodforce - The Game, The Reality, How to Help]

Dawn Wiseman dawn at encs.concordia.ca
Mon Feb 13 09:01:47 EST 2006



-------- Original Message --------
Subject: 	WFP Foodforce - The Game, The Reality, How to Help
Date: 	Fri, 10 Feb 2006 12:54:35 -0900
From: 	M. Pamela Bumsted, Ph.D. <hlthenvt at mochamail.com>
To: 	FYI Teachers:;, FYI Teachers:;
CC: 	FYI Teachers Quick Topic <qtopic+26-7sSUC5pTZDRNV at quicktopic.com>



http://www.food-force.com/

WFP Foodforce - The Game, The Reality, How to Help
"Food Force serves as a classroom tool for teaching about hunger.

 From the United Nations World Food Programme (WFP), the world’s largest 
humanitarian agency, Food Force is an educational video game telling the 
story of a hunger crisis on the fictitious island of Sheylan.

Comprised of 6 mini-games or “missions”, the game takes young players 
from an initial crisis assessment through to delivery and distribution 
of food aid, with each sequential mission addressing a particular aspect 
of this challenging process.

The various Food Force missions demonstrate and help explain the 
following hunger learning themes:

* What is hunger and who are the hungry?
* Why are people hungry and malnourished?
* What can we do to help end hunger?

Together, the missions provide an overview of how food aid is used in 
both emergencies and long-term development projects. We therefore 
suggest playing the game straight through from beginning to end, which 
takes about half an hour.

In case of limited time or lesson focus, individual missions can be 
accessed directly from the start-up screen by typing the mission number 
(1,2,3,4,5 or 6):

1. Air Surveillance: The causes of hunger and malnutrition
2. Energy Pacs: Nutrition and the cost of feeding the hungry
3. Airdrop: WFP’s emergency response
4. Locate and Dispatch: Global food procurement
5. The Food Run: Land-based logistics
6. Future Farming: Long-term food aid projects

The game has wide cross-curricular appeal (geography, social studies, 
health, etc.) and can strengthen strategic thinking and decision-making 
skills. It is an ideal lesson follow-up or homework activity.

Each hunger learning theme page contains:

* Introductions and links to complete lesson plans at various learning 
levels
* Indications on how to use the game to enrich lessons and reinforce 
learning
* Links to relevant pages at the Food Force web site
* Background summary papers providing facts, definitions and brief 
explanations

Food Force is designed for children aged 8-13 years. Each mission’s 
gameplay is unique in order to maximize the game’s appeal to a variety 
of ages and learning levels.

Teachers are encouraged to download the game and install it on school 
computers or burn it onto a CD and make as many copies as required.
Start your research on hunger around the web with some of these 
resources. This section also provides links to other great teaching sites.
If you are a teacher and have used the game or the lessons plans 
presented in this section, please let us know what you think.


Scholastic News
For more ideas on using Food Force in your classroom, see Scholastic 
News's report "Food Force: Fighting Hunger Around the World."

"
http://www.food-force.com/index.php/teachers/

Just as people must share seal meat and oil to maintain physical and 
social well-being, so, too, must they share knowledge--so that their 
minds will not rot.
For Your Information, Teachers, et al.
http://www.quicktopic.com/26/H/7sSUC5pTZDRNV
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